Royal Match and Royal Kingdom are two different match-3 games from the same studio, Dream Games, and they play so alike that most people can't tell them apart. The original, Royal Match, launched in 2021, while its 2024 sequel, Royal Kingdom, stars King Robert's younger brother King Richard.
The real split is what sits on top of that shared core. Royal Kingdom adds PvE "attack" levels and a realm of districts to unlock, so it runs harder and more varied than the classic.
We've played both for hours. Royal Match is the safer, more polished bet, while Royal Kingdom is the one to grab when you want a fresh challenge and a new realm to explore.
How Royal Match and Royal Kingdom compare
The two games share a studio, a match-3 core, and a free-to-play model, and they part ways on level types, cast, and scale.
| Feature | Royal Match | Royal Kingdom |
|---|---|---|
| Developer | Dream Games | Dream Games |
| First release | February 25, 2021 | November 21, 2024 |
| Core loop | Swap-based match-3 | Swap-based match-3 |
| Key difference | Classic, straightforward levels | Adds PvE attack levels |
| Cast and setting | King Robert restores his summer castle | King Richard builds a realm against the Dark King |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Best for | The polished original | Variety and a stiffer test |
If you've played one, the other feels instantly familiar. The differences matter, but they live in the meta layer around the puzzles, not in the basic swap-and-match you already know.
Are Royal Match and Royal Kingdom the same game?
No, they're two separate games built by the same studio, and Royal Kingdom is a genuine sequel to Royal Match rather than a re-skin.
The mix-up is fair. Both share a polished art style, near-identical swap-to-match levels, and a similar royal cast, so at a phone-screen glance they look like one app.
Dream Games built each of them from its base in Istanbul, where it started in 2019 and made its name with Royal Match. The studio's second title parts ways in story and modes, sending King Richard to build a realm against a looming Dark King while King Robert renovates his castle back in the original.
Which came first, and which should you play first?
Royal Match came first, with its full worldwide release on February 25, 2021. The sequel arrived nearly four years later, on November 21, 2024, after 19 months in soft launch, by which point it had already passed $20 million in revenue.
Where you begin depends on what you're after, not on which game is objectively better. For the deeper, more polished library with years of events built up, Royal Match is the natural starting point.
Players chasing more variety should head straight to Royal Kingdom, whose attack levels change the feel from level one. Either way, the shared core means fans of one tend to enjoy the other, so you don't need to play them in order.
How the gameplay differs
Both games run on the same match-3 engine, so the swapping and clearing feel identical in the hand. The real difference lives in the meta layer around the puzzles and in the level types Royal Kingdom bolts on.
The shared match-3 core
At heart, both games are swap-based match-3. You slide one tile into another to line up three or more of the same object, clear the board goal, and roll on to the next level.
In Royal Match you follow King Robert as he restores and refurbishes his castle, room by room. Royal Kingdom keeps that restore-and-progress hook but frames it around building King Richard's wider realm.
This also settles the "nothing like the ads" complaint. Those pin-pulling, save-the-king clips are just marketing, because the real loop in both titles is calm, swap-based matching wrapped in a renovation story.
Royal Kingdom's kingdom attack levels
Royal Kingdom's biggest departure is a mode the original doesn't have: two PvE levels every ten levels, where your matches and boosters attack obstacles above the board like a puzzle RPG.
That turns a chilled match-3 session into something with a target to beat. Instead of only clearing your own board, you're chipping down a boss-style set of defenses, which gives the sequel an RPG edge and a stiffer difficulty spike than the original.
This single addition is why we'd call Royal Kingdom the more varied of the two. The classic Royal Match stages are satisfying, though they never switch up the goal the way these attack levels do.
Progression and level design
Progression is where the two royals chase different carrots. In Royal Kingdom you collect potions to unlock districts in the realm, so the map keeps opening up as you climb.
Royal Match instead has you restore King Robert's summer castle, unlocking fresh rooms as you clear levels. Both dangle a steady "one more area" pull that keeps you tapping well past the point you meant to stop.
Underneath, the level math is the same. Each title uses the classic level-based "+5 moves" structure, where running out of moves tempts you to buy more or restart.
Graphics, themes, and story
Both games wear the same glossy, cartoon-royal Dream Games look, so the real difference is cast and setting rather than art quality. The polish runs high in each, with chunky animations and satisfying board effects.
Royal Match centers on King Robert, Winston, and Duke as they renovate a grand summer castle. It's warm and low-stakes, more home-makeover than epic quest.
Royal Kingdom builds a bigger story around King Richard, Princess Bella, and a helpful Wizard, with the vengeful Dark King watching their every move. There's a clearer sense of adventure and a real villain to push against, which is part of why the sequel feels fresher while Royal Match keeps its cozier, tidy-up vibe.
How Royal Match and Royal Kingdom make money
Both games are free to download and earn their money the same way, by selling optional boosts to players who want to move faster. The revenue figures below are point-in-time and shift as new data lands, so treat them as recent snapshots rather than fixed numbers.
Free to play, paid to speed up
Both are free to install and make their money through in-app purchases, mostly extra moves, boosters, and coins. Royal Kingdom runs no forced ads, and its predecessor leans on the same ad-free positioning.
The catch is the price of speed. When you run out of moves, you can buy another set of five, and extra move sets cost more each time, so a stubborn level gets expensive fast.
Royal Kingdom keeps the same level-based "+5 moves" model as Royal Match, so the spending pattern carries straight over. You can finish either game without paying, though slow levels keep tempting you toward a booster.
The revenue scoreboard
On raw scale, Royal Match is still the bigger machine, even though the sequel narrowly out-earned it in year one. The original's climb was quick, hitting 16m downloads, $102m in six months.
The original also became a genuine phenomenon at scale, with 55 million monthly players matching tiles. Royal Kingdom scaled quickly in its own right, climbing the download charts within its first year.
| Money milestone | Royal Match | Royal Kingdom |
|---|---|---|
| Lifetime gross revenue | $3 billion+ from ~300 million installs | $325.2 million to date, including soft launch |
| First-year revenue | $296.4 million | $301.1 million |
The sequel pulling ahead in year one is the real upset here, since it out-earned the original's own debut year even as Royal Match kept extending its lifetime lead. That kind of result is rare for a follow-up in the same series and genre.
Behind both is Dream Games, valued at around $5 billion in 2025. All of that is money flowing from players into the games, not the other way around.
Which is better, Royal Kingdom or Royal Match?
Neither is flat-out better; the right pick depends on how you like your match-3. Royal Kingdom runs harder and more varied, while Royal Match is the bigger, more polished classic with the deeper back catalog.
When Royal Match is the better pick
Royal Match wins for players who want the established classic done well. Years of iteration have given it the longer history, the larger library of levels and events, and the most refined version of the core formula.
It's also the safer bet if you dislike surprises in your puzzles. The levels stay classic and straightforward match-three, without the sequel's attack stages changing the goal on you.
For a cozy, reliable daily habit, this is the one we'd keep on the home screen.
Where Royal Kingdom pulls ahead
Royal Kingdom is the smarter pick if you want more variety and a stiffer test. Its attack levels give it a change of pace the original never reaches for, leaning into modes beyond plain match-three.
We're not going on feel alone here. Naavik's UK soft-launch data showed the sequel converting 16% of downloads into daily players against Royal Match's 5.8%, with a higher $0.110 versus $0.092 per daily user, which matches how sticky it felt across our sessions.
It's the more demanding of the two, so it rewards players who like a puzzle that fights back. If standard match-3 boards had started to bore you, the attack stages are exactly the jolt that keeps the sequel fresh.
Do Royal Match or Royal Kingdom pay real money?
No, neither Royal Match nor Royal Kingdom pays you real cash. Both are free-to-play puzzle games monetized through in-app purchases, where money moves one way only, from you to the game.
If your goal is to earn from mobile gaming instead of spending on it, that's a different category of app altogether. HeyCash is one of them, a get-paid-to app that rewards you for playing sponsored mobile games, with paid surveys and offer walls as extra earning paths.
You build up points that convert to cash at 1,000 points to $1, then cash out from $5 through PayPal. It won't turn Royal Match or Royal Kingdom into money-makers, but it does let you earn a little from the mobile game time you'd spend regardless.
Where to start in the royal universe
Start with whichever theme grabs you, since both are free to download and share the same satisfying match-3 core. You're not locked in, and trying one costs nothing but time.
Royal Match is the pick for a polished, deeper original and a calmer castle-restoration vibe. If you'd rather have the tougher, more varied sequel, Royal Kingdom's attack levels and expanding realm are waiting.
Fans of one almost always click with the other, so you can start with whichever appeals and try its sibling later. We keep both on our phones and bounce between them depending on the mood.

Get paid for the puzzle games you play next
Royal Match and Royal Kingdom only take your money, but HeyCash flips that around, paying you in points (1,000 points to $1) for playing sponsored mobile games, plus paid surveys and offer walls.


